The use of sound for a SNES game is highly effective. Thank goodness for save states (though maybe I'll challenge myself to play it the old school way).Īnother game I've played this weekend is Clock Tower on the SNES. They really ramp up the difficulty in the later levels. Finally discovered how the arrangements of the classic Castlevania themes are used (which I knew of since there's a sound test). So I know all the ins and outs of beating the first few levels, but beyond that it was all new. Was too hard for me back then lol and every time I've played it since I've started it for a quick session, but not sat down long enough to go all the way through. I'll give it a 6 out of 10!Īaaaaand finally I can feature my Resident Evil badge! Hopefully I'll get the other soonĮDIT: I can't choose anymore to feature or not my badges, is that normal? these challenges have motivated me to play some games I've been meaning to.įinally sat down and finished Super Castlevania IV for the first time despite owning it since I was a kid. It was a guilty pleasure that ended being cool enough to keep me playing, and with all its very good ideas it was a good time. Game is correct, sometimes average, but it's not bad as I said. But even with all I said, it was for the most part a good time. Sure it has its flaws, and really bad ones at that.
At least it was better than aiming with the mouse in the PC version (I don't know how they ended failing this but they did), so it's better than nothing.īut hey, you know what? Well, I enjoyed most of Resident Evil Revelations 2. It lacks accuracy and did some strange things sometimes but it wasn't a big deal. I had some frames drops but it wasn't too much of a problem except maybe once. Far better than my experience on the PC one lmao. On another note: I played the Switch port, which is good. Damn it sometimes was terrible, like when your partner decide to not following your anymore, or him being stuck somewhere for no reason. But not the enemies IA, no, your partner's one, obviously. Ffs I even prefered the bad ending because it seems less messy than the good one lmao.Īnd last but not least. It ended giving more questions than answers, which is kinda ironic for a game called REVELATIONS. Speaking of endings, I can't not talk about the plot, which is not very good, almost stupid, even for Resident Evil. I mean I understand what they tried to do but it wasn't good. Doing things with Claire/Moira that can have HUGE effects on Barry/Natalia segment, because it's too limited in the actual game.Īlso, there are 2 endings, and the way to trigger one or the other is kinda dumb.